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Game Development Essentials: Game Artificial Intelligence
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Game Development Essentials: Game Artificial Intelligence
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by Jr., John B. Ahlquist and Jeannie Novak
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Paperback: 320 pages
Publisher: Delmar Cengage Learning; 1 edition July 9, 2007
Language: English
ISBN-10: 1418038571
ISBN-13: 978-1418038571
Product Dimensions:
9.8 x 8 x 0.7 inches
Shipping Weight: 1.4 pounds
Product Description
Written by experts with years of gaming industry experience developing today's most popular games, Game Development Essentials: Game Artificial Intelligence provides an engaging introduction to "real world" game artificial intelligence techniques. With a clear, step-by-step approach, the book begins by covering artificial intelligence techniques that are relevant to the work of today's developers. This technical detail is then expanded through descriptions of how these techniques are actually used in games, as well as the specific issues that arise when using them. With a straightforward writing style, this book offers a guide to game artificial intelligence that is clear, relevant, and updated to reflect the most current technology and trends in the industry.
About The Author
Jeannie Novak is lead author and series editor of Thomson's Game Development Essentials series. Through Indiespace, an interactive entertainment company she founded in 1994, Jeannie consults with creative professionals in the music, film, and television industries to help them migrate to the game industry. Novak is a game instructor and course development expert at the Art Institute Online, UCLA Extension, Art Center College of Design, Academy of Entertainment and Technology at Santa Monica College, DeVry University, and Westwood College. John B. Ahlquist, Jr. is the founder of Ahlquist Software and was the Lead Engineer of Lord of the Rings: Battle for Middle Earth, and Command & Conquer: Generals.
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