Beginning Game Programming, Third Edition by Jonathan S. Harbour
Beginning Game Programming, Third Edition
(Paperback - July 27, 2009)
3.5 out of 5 stars
by Jonathan S. Harbour
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Introduction to 3D Game Programming with DirectX 10 by Frank D. Luna
Introduction to 3D Game Programming with DirectX 10
(Paperback - Oct. 25, 2008)
5.0 out of 5 stars
by Frank D. Luna
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Character Animation With Direct3D by Carl Granberg
Character Animation With Direct3D
(Paperback - Apr. 23, 2009)
4.5 out of 5 stars
by Carl Granberg
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Programming an RTS Game with Direct3D by Carl Granberg
Programming an RTS Game with Direct3D
(Paperback - Oct. 11, 2006)
4.0 out of 5 stars
by Carl Granberg
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Beginning DirectX 10 Game Programming by Wendy Jones
Beginning DirectX 10 Game Programming
(Paperback - Aug. 27, 2007)
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by Wendy Jones
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Advanced 3D Game Programming with DirectX 10.0 (Wordware Game and Graphics Library) by Peter Walsh
Advanced 3D Game Programming with DirectX 10.0 (Wordware Game and Graphics Library)
(Paperback - Jan. 8, 2008)
4.0 out of 5 stars
by Peter Walsh
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Introduction to 3D Game Programming with Direct X 9.0c: A Shader Approach (Wordware Game and Graphics Library) by Frank Luna
Introduction to 3D Game Programming with Direct X 9.0c: A Shader Approach (Wordware Game and Graphics Library)
(Paperback - June 25, 2006)
4.5 out of 5 stars
by Frank Luna
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Game Graphics Programming by Allen Sherrod
Game Graphics Programming
(Hardcover - June 26, 2008)
3.0 out of 5 stars
by Allen Sherrod
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Multi-Threaded Game Engine Design by Jonathan S. Harbour
Multi-Threaded Game Engine Design
(Paperback - Aug. 18, 2010)
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by Jonathan S. Harbour
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Introduction to 3D Game Programming with DirectX 9.0 (Wordware Game and Graphics Library) by Frank D. Luna
Introduction to 3D Game Programming with DirectX 9.0 (Wordware Game and Graphics Library)
(Paperback - June 9, 2003)
4.5 out of 5 stars
by Frank D. Luna
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ShaderX2: Introductions and Tutorials with DirectX 9.0 by Wolfgang F. Engel
ShaderX2: Introductions and Tutorials with DirectX 9.0
(Paperback - Nov. 2003) - Illustrated
4.0 out of 5 stars
by Wolfgang F. Engel
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Practical Algorithms for 3D Computer Graphics by R. Stuart Ferguson
Practical Algorithms for 3D Computer Graphics
(Paperback - Aug. 2001)
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by R. Stuart Ferguson
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DirectX9 User Interfaces: Design and Implementation (Wordware Game Developer's Library) by Alan Thorn
DirectX9 User Interfaces: Design and Implementation (Wordware Game Developer's Library)
(Paperback - Jan. 31, 2004)
3.0 out of 5 stars
by Alan Thorn
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Ultimate Game Programming with DirectX by Allen Sherrod
Ultimate Game Programming with DirectX
(Hardcover - Jan. 21, 2009)
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by Allen Sherrod
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Beginning .NET Game Programming in C# by Ellen Hatton, Alexandre Santos Lobao, David Weller, and Apress
Beginning .NET Game Programming in C#
(Paperback - Feb. 2, 2004)
3.5 out of 5 stars
by Ellen Hatton, Alexandre Santos Lobao, David Weller, and Apress
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